WHAT WE KNOW SO FAR
* Vehicles will return, but they will be very different than those in Call of Duty: World at War.
* Co-Op is going to be four-player online stand-alone – a unique experience to the single-player. It also supports two-player split-screen.
* There is going to be a "Barebones" playlist which removes things like perks, attachments, killstreaks, etc.
* Treyarch has confirmed there will be no public beta, only an internal for Activision/Treyarch employees.
* Matchmaking is being changed so that it is easier for friends to play together.
* Some campaign levels will be based off of multiplayer maps instead of the typical vice-versa. This is because some multiplayer maps were made before the campaign was finalized.
* Create-a-Class 2.0
* Host migration from MW2 will be included.
* Improved Server browser.
* PC version will have an anti-cheat program named Punkbuster.
* The customized killstreaks will return, but the game-ending Tactical Nuke will not. Kills earned from killstreak rewards will not count towards increasing a player's killstreak.
* The Call of Duty: Modern Warfare 2 perk 'Commando' is not expected to return.
* The PC version of the game will feature dedicated servers.
* Gun & Emblem customization (324 to choose from). You can etch your clan tag on the back of your gun, shape your sight and even change the color of the sight. You can do the same with your emblem.
* Players now have the ability to "dolphin dive".
* A new theater mode has been implemented and you can use a lot of features such as managing segments, adding transitions and even uploading your clip.
* There is now cP or Call of Duty points. You earn these as well as XP as you play and rank up in Blackops multi-player. In BO, you'll be able to purchase guns, attachments, camos, etc after you've reached the required level.
* Dual Wielding will make it's return.
* Combat Training Mode allows for new players to get acquainted with online play vs'ing Bots. It has a totally separate ranking system from regular MP.
* You can buy "contracts" (which are timed challenges) with your CP to earn even more CP with better rewards for more difficult contracts.
* Pro Perks have made their return.
* You can now create custom game modes.
* Perk in Slot 1 will effect how your character looks.
* Max level is 50 and there is a Prestige Mode.
* New Game Mode called "Wager Match" which contains 4 FFA playlists in which you can bet your CP against other players with the top 3 scorers being "In the Money" and the rest gaining 0. Playlists as follows:
- One in the Chamber: Everyone spawns with a pistol with 1 bullet and 3 lives. If you get a kill, you take your enemies bullet and can keep shooting. If you miss, you then have to use a knife.
- Sticks and Stones: Everyone spawns with a Crossbow, Ballistic Knife and Tomahawk. The catch in this gametype is if you are hit by a Tomahawk, you are bankrupted. UAV will be on constantly, players will show up as red blips to reduce camping and first place will show up in gold
- Gun Game: Everyone starts with a pistol and with every kill, your weapon will progress to the next level. The first player who progresses through all the weapons wins the Gun Game. Look out though, if you are knifed, you are knocked down a level.
- Shapshooter - Everyone will spawn with the same randomly selected weapon. You used that gun for a fixed amount of time and only that time and then everyone will get switched out to the next weapon. With each kill, you will earn a perk and eventually a scoring multiplier.
- Prestige and Harden edition include the following: Black Ops avatar, Black Ops medal, limited edition case, 4 original WaW zombie maps, and RC car*
*only included on Prestige.
Killstreaks
* 3 – Spy Plane - Shows enemy on mini-map (can be shot down).
* 3 – RC XD - Remote control car strapped with explosives (unlimited time and detonate yourself).
* 4 – Counter Spy Plane $1600 - Temporarily disables enemy mini-map.
* 4 – Sam Turret $1600 - Airdrop a place-able SAM turret that destroys enemy aircraft.
* 5 – Care Package - Airdrop a random killstreak or ammo crate.
* 5 – Napalm Strike - Airstrike that covers an area in Napalm.
* 6 – Sentry Gun $3200 - Airdrop a place-able Sentry gun.
* 6 – Mortar Team - Target 3 locations to bombard with Mortar strikes.
* 7 – Attack Helicopter - Call in a support Helicopter.
* 7 – Valkyrie Rockets $4000 - Launcher with remote controlled rockets.
* 8 – BlackBird $4500 - Shows both enemy position and direction on the mini-map. Cannot be shot down.
* 8 – Rolling Thunder $4500 - Carpet bombing airstrike.
* 9 - Chopper Gunner $5000 - Be the gunner of an attack helicopter.
* 11 – Attack Dogs $6000 - Attack dogs that hunt the enemy down.
* 11 - Gunship $6000 - Pilot an attack helicopter.
Gametypes
Player Match
Core
* Team Deathmatch
* Mercenary Team Deathmatch
* Free for All
* Ground War
* Search and Destroy
* Headquarters
* Demolition
* Capture the Flag
* Domination
* Sabotage
Hardcore
* Team Deathmatch
* Search and Destroy
* Free for All
Barebones
* Bones TDM - 12 Player Max. No Killstreaks, Attachments, Perks, or Contracts
* Classic TDM - 12 Player Max. No Attachments, Perks, or Contracts. Killstreaks are 3/5/7
Prestige
* Unknown - Only for players that have prestiged.
Wager Match
-Sharpshooter
-Gun Game
-Sticks and Stones
-One in the Chamber
Ante Up - Small bet games, friends can play together
Weekend Gambler - mid tier betting, has been likened to hitting vegas for a weekend, thus the name
High Roller - High bets.
Scoreboard Information
- Lobby leaderboard and game mode specific leader boards return.
- Leaderboards are now sorted on Score per minute averages (which will reward objective mode players better for taking objectives and not just getting kills).
- Game mode objective show Score per minute followed by key game mode stats. For example, in Search and Destroy it’s Plants, Defuse, and Defends.
- There are also weekly, monthly, and all time variants, each with a minimum game played (5, 25, and 50, respective) requirements to be listed on the board.
- It’s the most aggressive leaderboard effort to date in a COD game
Maps
* Fuel
* Summit - A second cousin to Modern Warfare 2’s snowy submarine level, Summit offers up a high-altitude, ice-laden complex for a nice combination of indoor and outdoor combat. While not as sprawling or expansive as its distant relative, a multi-level interior command center with tall, vaulted ceilings offers a reprieve from the cold outside. But if you’re the type who likes to hole up in a tight, quiet sniping position, keep an eye out for a ski-lift boxcar you can reach with a perfectly executed leap.
* Radiation - With the exception of a small outdoor area flanked on two sides by railings and ledges – the perfect vantage from which to fire down on your friends – Radiation is largely a close-quarters map, set against the dimly-lit hallways of a military industrial space. In the center of the map, a set of blast doors and radiation vents lead down into a sub-surface series of passageways. A conveyor belt can help launch players back up to the surface with a well timed jump, so long as you avoid falling into the churning grinders below.
* Slaughterhouse
* Launch - The night’s loudest “Holy sh*t!” moment came courtesy of Launch. As we emerged from an in-door firefight, muzzle-flare lighting the darkness, a high-pitched wail cut the gunplay. The cacophony of bullets was instantly swallowed up by the sounding of an alarm that could signal absolutely nothing positive. As our enemy demonstrated a clear inability to absorb bullets with his cranium, we spilled out into the daylight, sirens blaring, to discover a massive nuclear missile thrusting itself in a fiery display toward heaven. Sadly, however, we’re told that there’s no way for players to perch atop the bomb as it rises from the silo below, although there’s no scenario we can conjure greater than the kamikaze glory of sniping down on your opponents whilst riding a bomb into space.
* Cracked - Perhaps the most visually distinct of the four levels we played, Cracked offers up a sun-baked city in absolute ruin. Surface and subterranean levels merge seamlessly as sunken streets descend into the basements of collapsed buildings. Small gaps between blown-out, brick-and-mortar walls allow for straight-on sniping locations while thru-lanes and alleyways set the scene for some cat-and-mouse machine gun action. Flaming vehicles and some eye-catching graffiti offer a dash of personality.
* Jungle - We saw a litte bit of everything in the preview or jungle, Treyarch commentated that there will be plenty of everything, tight ruins for frantic CQB battle for the people carrying smgs, and shotguns. Nice mid-range fields for those with ARs, and plenty of loft spots an hide outs for snipers.
* Havana - Very little was released about this map, however Treyarch commented that this is the traditional 1 or 2 long streets with connecting alley ways and buildings. This should be a good throwback to MWs crossfire and strike.
* Crisis
* Firing Range
* Hanoi
* Array
* Cairo
* Cosmodrome
* Duga
* Firingrange
* Havoc
* Mountain
* Nuked
* Russianbase
* Villa
Perks
Tier 1
* Lightweight: This allows you to move faster, but how fast depends on the weapons mobility.
Pro:
* Scavenger: Pick up ammo from fallen enemies. Replenish lethal grenades.
Pro:
* Ghost: Undetectable by the spy plane and Blackbird.
Pro:
* Flak Jacket: Reduces explosive damage.
Pro:
* Hardline: Killstreaks require 1 less kill.
Pro:
Tier 2
* Hardened: This gives your weapon increased bullet penetration. Works just like the FMJ attachment from Modern Warfare 2.
Pro: Classified
* Scout: Increases the time you can steady a weapons scope. This is very useful with sniper rifles.
Pro:
* Steady Aim: Significantly increases hip fire accuracy. This should be used with the Dual Wield attachment, since Dual Wield prevents you from aiming down on the sights.
Pro:
* Sleight of Hand: Cuts the weapons reload time in half. This should be familiar to Call of Duty veterans. Useful with light machine guns since they have long reload times.
Pro: Aim down sights faster (does not apply to sniper rifles)
* Warlord: Bling returns from Modern Warfare 2 with a new name. This allows you to equip 2 attachments to your primary weapon.
Pro:
Tier 3
* Marathon: Extends your sprint time. Marathon does not increase sprint speed or give you unlimited sprint.
Pro:
* Ninja: Makes your footsteps silent, thus giving you a powerful stealth advantage.
Pro:
* Second Chance: Allows you to survive a normal death. You will drop to the ground and pull out your handgun. Second Chance ends after 10 seconds or if you take a single hit from the enemy, and in both cases, you will die.
Pro:
* Hacker: This works like SitRep from Modern Warfare 2. Hacker allows you to detect enemy explosives and equipment like Tactical Insertions, Camera Spikes, Jammers, etc.
Pro: Allows you to booby trap enemy Care Packages and turn enemy killstreaks and equipment friendly. For example Sentry Guns, Claymores, SAM Turrets, etc.
* Tactical Mask: Significantly reduces the effects of flashbangs and concussion grenades.
Pro:
CONTRACTS
-These contracts are not to be seen as a set in stone list nor does it list every contract, these are examples of contracts that we have seen as the contracts in the final game revolve and are changed on a schedule.
Mercenary Contracts
* G11 Cruelty: Earn 25 kills with the G11 | Expiration: 40mins of time alive in the game.
* Combat Gunsight: Earn 25 kills with the ACOG attachment | Expiration: 40mins of time alive in the game.
* G11 Ferocity: Earn 50 kills with the G11 | Expiration: 40mins of time alive in the game.
* Advanced Gunsight: Earn 50 kills with the ACOG attachment | Expiration: 40mins of time alive in the game.
* King of the SMG - Get 5 kills using a sub-machine gun without dying | Expiration: 40mins of time alive in the game.
* G11 Brutality
* Gunship Authorized
Operations Contracts
* Demolition Victor: Win 2 games of Demolition | Expiration: 45mins of time alive in the game.
* Hardcore TDM Victor: Win 2 games of Hardcore TDM | Expiration: 45mins of time alive in the game.
* S&D Blood Bath: Get 3 kills in one round of S&D | Expiration: 40mins of time alive in the game.
* Demolition Fury: Get 14 kills in Demolition | Expiration: 40mins of time alive in the game.
* CTF Hurricane: Capture 5 flags in CTF | Expiration: 1hr of time alive in the game.
* Headquarters Hurricane
* Sabotage Warrior
* Domination Warlord
* Sabotage Colossus
Assasination Contracts
* No examples at this time.
Face Paint (21)
* Stalker
* Crom
* Highlander
* Sidewinder
* Atlantis
* Mafia
* Sandman
* Zulu
* Blitz
* Commando
* Tundra
* Banshee
* Dutch
Gun Camos
Dusty - 250cP
Ice - 250cP
Red - 250cP
Olive - 250cP
Nevada - 250cP
Sahara - 250cP
ERDL - 250cP
Tiger - 250cP
Berlin - 250cP
Warsaw
Siberia
Yukon
Woodland
Flora
Gold
LATEST VIDEOS
GamesRadar Customization HD
http://www.youtube.com/watch?v=YzZ1k...layer_embedded
G4tv Customization Commentary
Call of Duty: Black Ops "Customization" Commentary in High Definition
G4tv Multiplayer Maps in High Def Video
Call of Duty: Black Ops Multiplayer Maps in High Definition
Gametrailers Multiplayer Event Interview
Call Of Duty: Black Ops Video Game, Multiplayer Event Interview | Video Clip | Game Trailers & Videos | GameTrailers.com
Part 1 - Black Ops Interview with Dan Suarez
Part 2 - Black Ops Interview with Dan Suarez
Part 3 - Black Ops Interview with Dan Suarez
http://www.youtube.com/watch?v=BKIyACm8irE
http://www.youtube.com/watch?v=QTIxHGcntEY
http://www.youtube.com/watch?v=JA561uLGvnE
Seananners plays multiplayer
YouTube - Call of Duty: Black Ops: Multiplayer GAMEPLAY by Seananners! PART ONE
YouTube - Call of Duty: Black Ops: Multiplayer Gameplay by Seananners! PART TWO
YouTube - Call of Duty: Black Ops: Multiplayer GAMEPLAY by Seananners! PART THREE
Hutch plays multiplayer
YouTube - Call of Duty: Black Ops Multiplayer Gameplay - Hutch Plays Team Deathmatch Part 1
YouTube - Call of Duty: Black Ops Multiplayer Gameplay - Hutch Plays Gun Game Part 1
Wager Match gameplay footage
YouTube - Call of Duty: Black Ops - Sticks and Stones
YouTube - Call of Duty: Black Ops - Gun Game
YouTube - Call of Duty: Black Ops - Sharpshooter
YouTube - Call of Duty: Black Ops - One in the Chamber
Black Ops Multiplayer Gameplay M16 Ballistic Knife
YouTube - Black Ops Multiplayer Gameplay M16 Ballistic Knife
Call of Duty: Black Ops Multiplayer Gameplay - Cracked
YouTube - Call of Duty: Black Ops Multiplayer Gameplay - Cracked
Call of Duty: Black Ops Multiplayer Gameplay - Summit
YouTube - Call of Duty: Black Ops Multiplayer Gameplay - Summit
Call of Duty: Black Ops Multiplayer Gameplay - Launch Pad
YouTube - Call of Duty: Black Ops Multiplayer Gameplay - Launch Pad
Call of Duty: Black Ops Multiplayer interview on Jungle map
Call of Duty: Black Ops - Jungle Multiplayer Map Exclusive in High Definition
Call of Duty: Back Ops Campaign interview on Kowloon
Call of Duty: Black Ops - Kowloon Single Player Exclusive in High Definition
Confirmed Locations --
Vietnam, Cuba, the Arctic, Laos and Russia
Confirmed Factions --
Friendly
* Studies and Observation Group
* 1st Cavalry Division
* USMC
Enemy
* North Vietnamese Army
* Viet Cong
* Russian Forces
WEAPONS CONFIRMED
# 1 Pistols
* 1.1 M1911A1
* 1.2 Colt Python
* 1.3 Makarov PM
* 1.4 CZ-75
* 1.5 ASP
# 2 Submachine Guns
* 2.1 MAC-11
* 2.2 Heckler & Koch MP5K Prototype
* 2.3 Sa. Vz.61 Skorpion
* 2.4 SITES Spectre M4
* 2.5 PM-63 RAK
* 2.6 IMI Uzi
* 2.7 Walther MPL
* 2.8 OTs-02 Kiparis
* 2.9 AKS-74U
# 3 Assault Rifles
* 3.1 FAMAS F1 FELIN
* 3.2 AK-47
* 3.3 IMI Galil ARM
* 3.4 Steyr AUG
* 3.5 Colt Commando
* 3.6 M16
* 3.7 M14 Rifle
* 3.8 Heckler & Koch G11
* 3.9 FN FAL
* 3.10 Enfield XL64
# 4 Shotguns
* 4.1 Franchi SPAS-12
* 4.2 Ithaca 37 Trench Gun
* 4.3 KS-23
* 4.4 Olympia Over and Under Shotgun
* 4.5 High Standard Model 10
* 4.6 Model 1887
# 5 Machine Guns
* 5.1 RPK-74
* 5.2 Heckler & Koch HK-21E
* 5.3 Stoner 63
* 5.4 GE M134 Minigun
* 5.5 M60
# 6 Sniper Rifles
* 6.1 Accuracy International Arctic Warfare/L96A1
* 6.2 Heckler and Koch PSG-1
* 6.3 SVD Dragunov
* 6.4 Walther WA 2000
# 7 Launchers
* 7.1 RPG-7
* 7.2 XM191/M202 Grim Reaper
* 7.3 M72 LAW
* 7.4 China Lake grenade launcher
# 8 Miscellaneous Weapons
* 8.1 Crossbow
* 8.2 Ballistic Knife
# 9 Emplaced Weapons
* 9.1 M60
* 9.2 M134 Minigun
* 9.3 Browning M2HB
* 9.4 Unknown MANPADS
# 10 Grenades and Equipment
Lethal
* 10.1 M67
* 10.2 Semtex
* 10.3 Tomahawk
______________________________
Tactical
* 10.4 Willy Pete
* 10.5 Nova Gas
* 10.6 Flashbang
* 10.7 Concussion
* 10.8 Decoy
______________________________
Equipment
* 10.9 Jammer
* 10.10 Motion Sensor
* 10.11 Tactical Insertion
* 10.12 C4
* 10.13 Claymore
* 10.14 Camera Spike
# 11 Attachments (Note: some of these attachments only work on certain weapons)
* 12.1 M203 grenade launcher
* 12.2 Extended Mag
* 12.3 Dual Mag
* 12.4 ACOG Sight
* 12.5 Red Dot Sight
* 12.6 Reflex Sight
* 12.7 Masterkey (An undermounted shotgun)
* 12.8 Flamethrower
* 12.9 Infra-red Scope
* 12.10 Grenade Launcher
* 12.11 Suppressor
* 12.12 Speed Reloader
* 12.13 Dual Wield
* 12.14 Snub Nose
* 12.15 Upgraded Iron sights
* 12.16 Grip/Vertical Fore Grip
* 12.17 Variable Power Scope
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